
Free summary
The beast of boredom
Richard Rein Smith (b. 1930)
A soldier finds himself trapped in a ten-minute loop of existence after looting a Martian artifact. What begins as a challenge of ingenuity eventually transforms into an agonizing, eternal prison of the mind.
In Short
This story follows an Earth soldier who, after killing a Martian, steals an ornate, jewel-encrusted globe. Back in his apartment, he triggers the device, which resets time every ten minutes, trapping him in an endless, repeating cycle. As he struggles to maintain his sanity against the crushing weight of boredom, he discovers that the artifact is not merely a weapon, but a sophisticated instrument of psychological torture. The narrative explores the fragility of the human psyche when stripped of progress, rest, and the forward momentum of time.
The Story
The protagonist is an unnamed soldier who has participated in the brutal, destructive war against the Martians. While scouring a dead Martian city, he encounters an emaciated alien hiding in a shack. Fearing for his life, the soldier kills the alien, only to find that the object he assumed was a weapon is actually a beautiful metal globe studded with precious jewels. He smuggles the artifact back to Earth, hoping to profit from the gems.
Back in his fourteenth-floor apartment, the soldier begins prying the jewels from the globe. When he dislodges a large ruby, the globe triggers a time loop. He finds himself repeatedly resetting to the same moment—sitting in his chair, watching the ruby roll across the floor—with no memory of the interim actions he took during those ten minutes. He soon realizes that he is trapped in a ten-minute interval of time that resets indefinitely. Every physical action he takes is undone when the cycle restarts; he cannot get tired, hungry, or aged, but he also cannot escape the apartment.
The soldier initially views the trap as a battle against boredom. He consumes media, talks to friends via telephone, and explores every corner of his living space. However, because the loop always resets, he finds himself in a state of sensory and social isolation. He eventually turns to increasingly desperate measures, such as climbing the building’s exterior ledge to break into a neighbor’s apartment to interact with a woman named Mary Jeffers. Though he manages to frighten her, he finds a grim satisfaction in the chaos he creates, using it as a weapon against the silence of his existence.
As the cycles mount into the thousands, the soldier’s perspective shifts. He begins to view the globe as a gift, providing him with endless years to study, learn, and experience life without the ravages of age or exhaustion. Yet, as the years—or perhaps centuries—pass, the toll of living without sleep or rest becomes apparent. The sheer volume of memories begins to crush his consciousness. He finds he can no longer calculate how long he has been trapped, and his mind begins to fray under the strain of trillion-fold repetitions. He finally understands the Martian’s true intent: the artifact is an ingenious, slow-acting torture device designed to drive its victim to absolute insanity through the infinite accumulation of experience. In the final, harrowing realization, he sits paralyzed, screaming as his mind finally collapses under the weight of an eternity of memories.
How It Unfolds
The discovery The soldier kills a cowering Martian and steals an ornate globe, assuming it is a valuable trophy rather than a threat. He returns to Earth, unaware that his act of greed has secured his own destruction.
The loop begins After dislodging a ruby from the globe, the soldier finds himself repeating the same ten-minute interval over and over. He realizes that all physical damage, movement, and effort are reset at the start of every cycle.
The struggle for stimulation To stave off the madness of isolation, the soldier attempts to occupy his mind with books, puzzles, and telephone calls. He soon discovers that the trap is absolute: he cannot sleep, he cannot age, and he cannot leave his floor.
The descent into chaos Desperate for human contact, the soldier uses his limited time to manipulate a neighbor, eventually breaking into her apartment via a narrow ledge. He begins to find a dark, perverse comfort in the shock of other people, using them to puncture the monotonous silence.
The trap closes The soldier initially convinces himself he has been granted a gift of eternal life, but the lack of rest eventually causes his mind to buckle. The sheer accumulation of trillions of memories becomes a physical weight, leading him to the inevitable conclusion that the Martian has successfully orchestrated his ultimate psychological collapse.
The People
The Soldier The protagonist is a disillusioned, cynical man who justifies his actions through a lens of war-torn practicality. He is initially motivated by greed and a desire to profit from his Martian spoils. As the story progresses, his character is defined by his frantic, evolving relationship with his own mind. He moves from arrogance and curiosity to a desperate, manic need for external stimuli, and finally to a state of total cognitive decay.
The Martian Though he appears only briefly as a cowering, emaciated figure, the Martian serves as the architect of the soldier's fate. He represents the silent, ancient intellect of a dying race. His gift of the "time trap" is an act of calculated, posthumous justice, reflecting a deep understanding of human vulnerability and the destructive power of consciousness without end.
Mary Jeffers A resident of the apartment building, Mary serves as a blank slate for the soldier’s obsession. To her, the soldier is a terrifying, inexplicable stranger. To him, she is a tool—a necessary instrument to break the "roar of silence" that defines his existence. She represents the tangible, human world that the soldier is perpetually locked away from, highlighting the chasm between his lived experience and reality.
In Its Own Voice
The emaciated alien who cowered in the shadows resembled a pitiful bundle of rags more than an enemy!
The soldier realizes too late that his perception of the Martian as a dangerous combatant was dangerously flawed.
Ironic, he reflected, that he'd gone to so much trouble and expense to smuggle the thing from Mars to Earth.
The soldier reflects on the bitter reality that his greed has been the primary vehicle for his own entrapment.
He realized the ingenious machine was much more than a gift or a death-trap. It was a torture machine.
In his final moments of lucidity, the soldier recognizes that his long "gift" of time is merely a slow, agonizing dissolution of the self.
What It's Really About
At its core, this story is a meditation on the nature of consciousness and the necessity of closure. It argues that human sanity is predicated on the ability to move forward, to forget, and to rest. The "beast of boredom" is not mere lethargy; it is the existential horror of a mind that cannot find a finish line. The book questions whether life is truly a gift if it lacks the boundaries of mortality and the relief of oblivion. By placing a man in a loop where he can achieve anything but keep nothing, the author illustrates that the true value of life is found in its progression, not in its duration.
Why Read It Today
This story is a quintessential piece of 1950s science fiction that manages to be both structurally clever and deeply unsettling. Readers who enjoy "locked-room" puzzles or psychological horror will find the soldier’s descent into madness particularly compelling. The author’s choice to focus on the technicalities of the loop—how one manages a day when you can never sleep or eat—grounds the high-concept premise in a gritty, relatable reality.
However, modern readers should be prepared for the mid-century tone. The protagonist’s casual admission of killing an alien, combined with his invasive and coercive treatment of his neighbor, reflects the era's often callous portrayal of "the enemy" and gender dynamics. There is no moral redemption for the protagonist; he is a flawed, often unlikable man, and the story does not seek to soften his edges. The prose is functional and efficient, favoring rapid-fire plot beats over deep character introspection until the final, heavy-hearted collapse. It is a bleak, sharp reading experience that sticks with you, mostly because of its chilling premise: that if you were given an eternity of time, you might eventually discover that the most terrifying thing in the universe is simply your own, never-ending thoughts.
This summary was written by AI (gemini-3.1-flash-lite) on 2026-09-19 and is a guide to the book, not a replacement for it — it can be incomplete or wrong. The book itself is public domain. Copyright & AI disclosure · Report a problem





